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Jumpy shadow


Go to solution Solved by Alienhead,

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  • 2 weeks later...
  • 2 months later...
Posted

The directional light always renders the closest shadow stage each frame, and cycles between the other stages, updating one each frame. I think that is what is causing the artifact in your video.

For a third-person view like this, you may want to increase the shadow stage distance so that the player shadow is always updated each frame.

Let's build cool stuff and have fun. :)

Posted
5 hours ago, Alienhead said:

Was getting near 2000 a few months ago with the same test scene.

If you have a scene you would like me to test please upload it and send me a link.

Let's build cool stuff and have fun. :)

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