Alienhead Posted March 8, 2025 Posted March 8, 2025 Ok I found out why I was silent crashing with CreateInterface() I am pulling my camera from the editor with this code : local camlist = world:GetTaggedEntities("maincamera") if camlist == nil then Notify("ERROR: No camera labeled 'maincamera' in scene!!!") end cam = camlist[1] Then creating my interface: if ConsolePadfont == nil then ConsolePadfont = LoadFont("Fonts/JetBrainsMono-Bold.ttf") end --Create user interface ConsolePadui = CreateInterface(cam, ConsolePadfont, framebuffer.size) Upon until just a day or two ago this worked fine.. And I was deeply puzzled why it kept crashing at createinterface.. Then I removed the Camera from the main scene in the editor, Created my own camera via code. and it works fine. afont = LoadFont("Fonts/JetBrainsMono-Bold.ttf") icam = CreateCamera(world) iface = CreateInterface(icam, afont, framebuffer.size) So not sure if this is a bug or just the way things got changed... but thats what was happening. Quote Alienhead Components and Software
Solution Josh Posted March 8, 2025 Solution Posted March 8, 2025 It should work if you just cast the entity to a camera: cam = camlist[1] cam = Camera(cam) Quote Let's build cool stuff and have fun.
Alienhead Posted March 8, 2025 Author Posted March 8, 2025 Doh ... Rookie mistake? Your right its working.. Odd i did not have to cast it last few updates ago, but no biggie, I'd rather cast it anyways so i can have typed proof it's the camera. Ty Josh. Quote Alienhead Components and Software
Josh Posted March 8, 2025 Posted March 8, 2025 CreateCamera returns a Camera object. GetTaggedEntities() returns a table of Entity objects. So the Entity has to be cast to a Camera before it can be used. 1 Quote Let's build cool stuff and have fun.
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