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Textures of Wedge sides stretches after brush rotation


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Posted

1. Create wedge

2. Add mat

3. Rotate Y (i used green button to turn by 90)

4, Click away to deselect and select wedge brush again - texture look is broken

When it happens i can't fix it.

Rotation via Transform tab seems working fine without breaking textures.

image.thumb.png.ea00f9c26d32aebbbb71ea6b0ebe0668.png

  • Thanks 1

Check out Slipgate Tactics - turn based tactics Quake fan game, which is made with Ultra Engine/Leadwerks 5:

https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/

  • 1 month later...

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