Alienhead Posted April 6 Posted April 6 Missing in LUA even though the demo/sample project that's posted in the docs clearly exists. Quote Alienhead Components and Software
Alienhead Posted April 7 Author Posted April 7 Any verification on this? I got some open heart surgery on my main function and can't put it back together again until I can resolve this hehe. Just checking. Quote Alienhead Components and Software
Josh Posted April 7 Posted April 7 I can see the declaration in the Navmesh structure here: "PlotPath", sol::overload( [](NavMesh& m, Vec3 v0, Vec3 v1) {return m.PlotPath(v0, v1); }, [](NavMesh& m, Vec3 v0, Vec3 v1, int steps) {return m.PlotPath(v0, v1, steps); }, [](NavMesh& m, Vec3 v0, Vec3 v1, int steps, float d) {return m.PlotPath(v0, v1, steps, d); } ), I am looking at the docs now... Quote Let's build cool stuff and have fun.
Josh Posted April 7 Posted April 7 I was able to run the example here in a new project. https://www.leadwerks.com/learn/NavMesh_PlotPath?lang=lua Quote Let's build cool stuff and have fun.
Solution Josh Posted April 11 Solution Posted April 11 Marking this as solved unless anyone tells me otherwise... Quote Let's build cool stuff and have fun.
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