Yue Posted May 10 Posted May 10 Is it possible to see the collisions added by code in a visible way when executing the game? Quote Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games
Solution Dreikblack Posted May 11 Solution Posted May 11 camera:SetDebugPhysicsMode(true) 1 Quote Check out Slipgate Tactics demo, which is made with Ultra Engine: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
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