vega Posted June 21 Posted June 21 When disabling VSync in the editor settings, I seem to move way faster. Quote
Josh Posted June 21 Posted June 21 Yeah, I need to change the timing code for this. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Josh Posted Tuesday at 08:52 PM Posted Tuesday at 08:52 PM Fixed. VSync will always be enabled when moving with the arrow keys, although it won't be for some other things. The display frequency will be used to modulate the movement speed. The VSync option in the editor will go away, since it is tuned more finely now. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Dreikblack Posted yesterday at 01:25 AM Posted yesterday at 01:25 AM Now it's too fast for me with 240 Hz screen Quote Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
Josh Posted yesterday at 01:50 AM Posted yesterday at 01:50 AM This is the formula: camera->Move(0, 0, 0.1f * 60.0f / editor->mainwindow->display->frequency); If frequency is 240, that should slow the camera down. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Dreikblack Posted yesterday at 02:41 AM Posted yesterday at 02:41 AM 49 minutes ago, Josh said: If frequency is 240, that should slow the camera down. On practice it's faster few times now. And i'm not holding shift on video (with that it's twice faster) 1 Quote Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
Dreikblack Posted yesterday at 02:42 AM Posted yesterday at 02:42 AM 51 minutes ago, Josh said: If frequency is 240, that should slow the camera down. And in first place camera speed should not depends on screen frequency or fps at all Quote Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
Josh Posted yesterday at 02:44 AM Posted yesterday at 02:44 AM Just now, Dreikblack said: And in first place camera speed should not depends on screen frequency or fps at all It should, because if the screen refresh rate is the only thing that limits the CPU speed. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Josh Posted yesterday at 04:23 AM Posted yesterday at 04:23 AM I inverted the speed adjustment when right-click is down. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Josh Posted 14 hours ago Posted 14 hours ago I believe this is fixed now. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Dreikblack Posted 13 hours ago Posted 13 hours ago And now it's slowdowned to compare what it was before camera speed movement. With shift it's normal speed like it used to be without shift few builds ago. Quote Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
Josh Posted 13 hours ago Posted 13 hours ago A few builds ago, on a 240 hz monitor, it would have been four times faster than a 60 hz monitor. It feels a little sluggish right now to me. I am going to try doubling it, and call that the correct speed. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Dreikblack Posted 13 hours ago Posted 13 hours ago Please consider add a setting for camera speed later Quote Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
Solution Josh Posted 12 hours ago Solution Posted 12 hours ago It's updated now. Please give it a try. Should be consistent across different display refresh rates. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Dreikblack Posted 12 hours ago Posted 12 hours ago Still feels slow for me a bit, but usable now. Quote Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
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