k3nt Posted 19 hours ago Posted 19 hours ago I am trying to get a model from Blender into the editor but transparency doesn't work. I am expecting it to be same as in the image uploaded. I also uploaded the model file, and a .blend with a texture as well. trashpile_model.zip Quote
Dreikblack Posted 18 hours ago Posted 18 hours ago Texture in archive have no alpha (every pixel is not transparent and looks black at edges) Quote Check out Slipgate Tactics demo, which is made with Ultra Engine: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
Josh Posted 18 hours ago Posted 18 hours ago The exported FBX file does not seem to have any transparency: I don't even see any transparency in Blender, but I don't know this program very well: 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Solution Thirsty Panther Posted 9 hours ago Solution Posted 9 hours ago As has been mentioned you have no transparency in your png file. Try this one. 1 Quote
k3nt Posted 8 hours ago Author Posted 8 hours ago 10 minutes ago, Thirsty Panther said: As has been mentioned you have no transparency in your png file. Try this one. Yeah, it works, thanks. I think i manually had to delete that from the image, I assumed that after exporting it from Blender it would keep the texture data same as it was in it, and I was expecting it to work right away. 1 Quote
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