yurembo Posted July 8, 2025 Posted July 8, 2025 How to create a trigger? In the engines I used to create the trigger, I just need to visually place the box and that's it. In Ultra Engine I didn't find such tool. Quote https://www.t2d-dev.ru/ https://yurembo.com/
Solution Josh Posted July 8, 2025 Solution Posted July 8, 2025 Create a box primitive, set the collision type to "Trigger", and you can apply the trigger material to it. This will make it visible in the editor but invisible in the game. You can find an example in the scene that goes along with this tutorial: https://www.leadwerks.com/learn/components Quote Let's build cool stuff and have fun.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.