Alienhead Posted July 28 Posted July 28 I exported a scene out of leadwerks, went into blender with it and lightmapped it.. im wondering how I go about packing the textures / material for import back into leadwerks. Quote Alienhead Components and Software
Josh Posted July 28 Posted July 28 Our lighting is all real-time. We do not have shaders that support lightmap display. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Alienhead Posted July 29 Author Posted July 29 Well thats a shame.. OKay how about vertex color/ alpha ?, is this supported ? Quote Alienhead Components and Software
Josh Posted July 29 Posted July 29 Vertex colors are supported. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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