Dreikblack Posted August 6, 2025 Posted August 6, 2025 1. Create a brush 2. Switch to scale mode and in 2D drag some of its size 3. Now on Position fields values are 100 times less and if you change a value there it will change factual position to wrong one Quote Check out Slipgate Tactics - turn based tactics Quake fan game, which is made with Ultra Engine/Leadwerks 5: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
Solution Josh Posted August 6, 2025 Solution Posted August 6, 2025 Fixed. 1 Quote Let's build cool stuff and have fun.
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