eox1 Posted October 17 Posted October 17 now that the software will exit soon the early access zone i wonder what level of compatibility we can expect from LE4.6 to LE5 in term of scripts and eventually shaders (this probably has been discussed before but searching in a forum is not really easy) Quote
Solution Josh Posted October 17 Solution Posted October 17 The new version is a total rewrite. It has a lot of similarities, but I don't think it will be possible to compile existing Leadwerks 4 code with version 5. Models, textures, materials, and some maps, on the other hand, will load with no issues. 1 Quote Let's build cool stuff and have fun.
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