Monkey Frog Studio Posted 12 hours ago Posted 12 hours ago For many of the models I've created for games, I've created custom collision meshes (simplified meshes for collision only). I would love it if I could select Mesh as a collision type and then have the ability to select another mesh to use just for that collision. Thanks. 1 Quote Creating professional 2D and 3D content is my passion! Monkey Frog Studio
Josh Posted 7 hours ago Posted 7 hours ago In the model editor, File > Load Static Collider or Load Dynamic Collider, then save the model. 1 Quote Let's build cool stuff and have fun.
Monkey Frog Studio Posted 5 hours ago Author Posted 5 hours ago Thanks. I just (like a moment ago) found this out. Is there a way to control that collider mesh? Let's say it comes in too large, too small, or not centered, etc. I didn't see a place to select it to adjust it. Thanks. 1 Quote Creating professional 2D and 3D content is my passion! Monkey Frog Studio
Josh Posted 4 hours ago Posted 4 hours ago Hmmm, I don't think that is possible right now. Quote Let's build cool stuff and have fun.
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