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'Failed to initialize Steam' when trying to run Leadwerks on Steam, Whisky, MacOS


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Posted
  1. hi! i'm having a bit of an issue
    i've seen people say leadwerks works fine with proton steam, but i'm on mac so instead i'm using whisky with windows steam instaleld
    i installed it but whenever i try to launch the software it says "Failed to initialize Steam."
    every other game i have works fine though
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Posted

We currently do not support Linux, so it's difficult to consider this a "bug", although I understand your point of view here.

I don't have a release date for a native Linux build, but I can tell you I have never seen this much interest in Linux in my life, and not just online.

Let's build cool stuff and have fun. :)

Posted

thanks for the reply!

i get that linux/mac isn't officially supported, but do you know if there are any workarounds to get the Failed to initialize Steam error message to go away in Wine/Whisky? other software ran through whisky/wine run fine, including games through steam

i'm on mac, by the way

Posted

I'm not a Mac user but I do use Wine on Linux and have found this error with older builds of Proton. A quick search of Whisky suggests that it is no longer actively maintained. Have you tried to run this through Steam Proton (if that is an option on Mac(?)). 

It's worth pointing out that Leadwerks 5 (or Ultra as it was when it did work with Linux) hasn't worked since the graphics back-end was changed to OpenGL from Vulkan. When launched through Steam the app will launch to the project manager and the introduction videos will show but it will crash to desktop when a project is chosen.

The long and short of it is, as far as I know, that Leadwerks 5 will not yet run for reasons unknown.

 

Leadwerks 4 will run and on Linux works best with Proton Experimental on the X Windowing system - although can run with problems on the much better Wayland.

 

Hopefully that is useful... 

 

Posted

i installed leadwerks 4.6 through steam beta, and i've gotten so far to the new project window

i'll keep updated to see if the editor works

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