Josh Posted 7 hours ago Posted 7 hours ago If you place this script in "C:\Program Files (x86)\Steam\Steamapps\common\Leadwerks\Scripts\Start\CustomShortcuts.lua", this will provide you with one possible way of overriding shortcut keys that are generated dynancally. You can switch between the translate, rotate, and scale tools using T, R, and G. You can get to the folder faster by selecting the Scripting > Open Scripts Folder menu item. You could change this to match Blender's keys, if you want, but I did not because we use WASD for camera movement. Version 5.0.1 beta is required (it will go up today) for the textfield check to work. This will ignore key input when a textfield is selected. function Callback(event) if event.id == EVENT_KEYDOWN then if isfunction(program.ui.GetFocus) then --[[Requires 5.0.1 for this check to work]] local widget = program.ui:GetFocus() if widget ~= nil then if TextField(widget) then return end end end if event.data == KEY_T then local menu = program.menu:FindChild("Translate", true) if menu ~= nil then EmitEvent(EVENT_WIDGETACTION, menu) end elseif event.data == KEY_R then local menu = program.menu:FindChild("Rotate", true) if menu ~= nil then EmitEvent(EVENT_WIDGETACTION, menu) end elseif event.data == KEY_G then local menu = program.menu:FindChild("Scale", true) if menu ~= nil then EmitEvent(EVENT_WIDGETACTION, menu) end end end end ListenEvent(EVENT_KEYDOWN, program.window, Callback) Quote Let's build cool stuff and have fun.
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