Qulex3 Posted December 8, 2025 Posted December 8, 2025 I think the “float” value in the component settings should increase by “0.1” when the arrow keys are pressed. Currently, it increases by “1.0”. 1 Quote
Josh Posted December 8, 2025 Posted December 8, 2025 Actually, the units are in centimeters, so it makes a lot of sense to increase / decrease by one. Quote Let's build cool stuff and have fun.
Josh Posted December 8, 2025 Posted December 8, 2025 Again, if those units are in seconds, the most common amount a person will want to increment the value is by one second. At one point people were complaining when the spinners were incrementing in units of 1/10 because it wasn't what they wanted most of the time. Quote Let's build cool stuff and have fun.
Qulex3 Posted December 9, 2025 Author Posted December 9, 2025 21 hours ago, Josh said: the most common amount a person will want to increment the value is by one second. If you were talking about integers, you might be right. But if I set a value to “float” in the component settings, I'll probably need decimal numbers most of the time. If I really don't need decimals, I'll just use integers. 1 Quote
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