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Posted

I think the “float” value in the component settings should increase by “0.1” when the arrow keys are pressed. Currently, it increases by “1.0”.

image.png.dd0db6a935c394e07cad885077437128.png

  • Upvote 1
Posted

Again, if those units are in seconds, the most common amount a person will want to increment the value is by one second. At one point people were complaining when the spinners were incrementing in units of 1/10 because it wasn't what they wanted most of the time.

Let's build cool stuff and have fun. :)

Posted
21 hours ago, Josh said:

the most common amount a person will want to increment the value is by one second.

If you were talking about integers, you might be right. But if I set a value to “float” in the component settings, I'll probably need decimal numbers most of the time. If I really don't need decimals, I'll just use integers.

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