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[Winter Games 2025] Ingenuity Legacy: A Tribute to the Mars Helicopter (Devlog)


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Posted

Helic.thumb.png.d816edcbb72df9bfae54f2c55385e185.png
 

Hello everyone!

I am officially joining the Leadwerks Winter Games 2025 Tournament with my project: Ingenuity Legacy.

This game will be a tribute to the historic adventure of the helicopter on Mars. My goal is to capture the feeling of solitude and the technological achievement of Ingenuity on the surface of the Red Planet.

Tech Specs & Tools

For this tournament, I decided to go with a transparent and classic approach:

Engine: Leadwerks 5.
Language: Lua Script.
Dev Environment: I will use the Leadwerks Map Editor for level design and Visual Studio Code for all scripting.

Methodology: The project starts from scratch. I am beginning with a completely blank code file—no pre-made templates—to build the flight mechanics step-by-step.

Resources: I will be using assets available from the internet for the art and environment, and I will use AI assistance to support the coding process when necessary to speed things up.

Follow the Development Live

I want to share the creation process with you all, from the very first line of code to the final build. I will be streaming my development sessions live on Twitch.

 

"Spin up, take off, climb, hover, descent, landing, touchdown and spin down." 
Ingenuity Legacy | Leadwerks Winter Games 2025 🚁 "Altimeter data confirmed."

 

  • Like 2

 

 

Astrocuco.thumb.png.c76e0fb3de2d6e437e7dca099625e11e.png

Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games

  • Yue changed the title to [Winter Games 2025] Ingenuity Legacy: A Tribute to the Mars Helicopter (Devlog)
Posted

Code Lua Script, Day One.


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--############################################################################--
--##                                                                        ##--
--##  Project    : INGENUITY LEGACY                                         ##--
--##  File Name  : main.lua                                                 ##--
--##  Created by : Yue Rexie                                                ##--
--##  Notes      : Main application entry file                       		##--
--##                                                                        ##--
--############################################################################--

import("Class/CApp.lua")
import("Class/CWorld.lua")

--Create application instance
local app = CApp:New("Ingenuity Legacy (Development Build 0.1 [Alpha])")
local world = CWorld:New()


while true do

	world:Update()
	world:Render()
	
	collectgarbage()


	if app:GetWindow():GetClosed() then
		break
	end


end

 

 

Astrocuco.thumb.png.c76e0fb3de2d6e437e7dca099625e11e.png

Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games

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