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Posted

@Josh

Unfortunately, the documentation for the Scene class is very short. There's only one example for the LoadScene method. When running, it produces an error:

image.png.8eae275040264e93dc32281d60b08c87.png

This example shows how to create a Scene object in code, but the question remains: how to retrieve it from a map file, which was created in the editor?

 

Scene:GetEntity is described well. 

Is the UUID always unique? Does it never change? How is it generated? Is it some kind of COM identifier?

Posted

OK, I'll consider this file.

How can I get a map from the file?

While I'm reading the source code I see that Map and Scene are the same.

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