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The editor seems to no longer respect the paths to executable paths given in the settings. It'll always prefer the Project Name and assume the suffix and extension. I have a feeling this was done intentionally as the idea of using the editor for modding kind of went away but it still looks like it'll respect the entry provided. I found this out experimenting and I recall this working just fine in the past.

I could always make an extension to load other programs, but I was a fan of this feature.

1172: Workflow - explain xkcd

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

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