shadmar Posted September 7, 2013 Posted September 7, 2013 I'm parenting model bones to physical limbs for skinned ragdolls. Problem is if ragdoll moves outside models initial AABB it will disappear, calling UpdateAABB every loop doesn't seem to matter. Anything else I can do or maybe it's bug related? Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
shadmar Posted September 7, 2013 Author Posted September 7, 2013 this seems to work if I just use setpos to one of the limbs like the torso in App:Loop() model_skindoll:SetPosition(physics_torso:GetPosition()) Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
Josh Posted September 8, 2013 Posted September 8, 2013 This is a well-known issue. The solution is to add vertices in the model to encompass the entire volume you want. Which may not be entirely adequate. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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