YouGroove Posted February 15, 2014 Posted February 15, 2014 I tried Pick() function it works and detect entity. For debugging i create a sphere in 3D space. When creating sphere at Pickinfo.entity:GetPosition() all is ok , the sphere is at model center (i have script hidding model also to better view the sphere When creating sphere at Pickinfo.position it is a bug It don't appear at triangle raycast position , but spheres are created at nearly same small space in the level, and not in 3D models triangle raycast collision Quote Stop toying and make games
Rick Posted February 15, 2014 Posted February 15, 2014 Pickinfo.position not Pickinfo.entity.position Quote
YouGroove Posted February 15, 2014 Author Posted February 15, 2014 Yep thanks, i corrected (a bad copy and paste). Quote Stop toying and make games
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