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Posted

If you want the native steam support directly at your disposal you will have to use the steam versions of leadwerks.

 

However, if you use the version from the website, I think you can still use the Steam api. You just have to request Steam to give you the API and then you have to implement it yourself.

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Posted

if you use the version from the website, I think you can still use the Steam api. You just have to request Steam to give you the API and then you have to implement it yourself.

 

Wait. What? Nobody told me that here. So I thought the only difference was the Steam Workshop. Are you completly sure? Because I still have steam_api.dll when creating a new c++ project (in the standalone version).

Posted

If you dont want to be tied to steam you go for the website version. You can integrate/use the steam api if you want to. You just miss out on featurs like workshop which is embedded in to the editor.

I didn't know the steam dll would be shipped with the website version as well.

 

 

Posted

I didn't know the steam dll would be shipped with the website version as well.

 

Well, I have the dll, but I don't know if I can use this. I think you can, because the documentation does not say something like "This class is not available in standalone".

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