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Posted

I have a door that uses a hinge joint, but when the door is closed it doesn't go back to 0.

It always stays around 1 degree from 0, and you have to walk into it to push it to 0.

This makes my doors look really bad, and there's no fix that I can come up with

because you can't force the hinge to go to 0.

post-9910-0-31167800-1401609986_thumb.jpg

Posted

I also just found out that if you pick up a prop and push it against the door, the door will move towards to prop instead of away.

 

Y U no physics properly? lol

 

And when it does this, it doesn't even follow the rules of a hinge. The object moves, not just rotates.

Posted

Ok, If I give the door a mass of about 70, it will close fully and will not move when props interact with it.

Would be good to get this issue sorted, but I found a solution, so I'm not in any hurry ;)

Posted

You shouldn't need any files.

Just create a CSG and add the swinging door script that comes default.

Maybe line the door up with a developer texture, so you can see that it doesn't line up when you close it.

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