3D Coat metal Sci Fi texturing tutorial
3D Coat is awesome to make tileable texture so easy.
Let's start ![]()
Choose tile texturing and some 512*512 texture

Work with Top down camera view


Fill tool with a yellow color and a metal style (specular high value)

Now we will sculpt some crease line with low specular value to make some panels separation effect


We will draw another color metal with te pixel precise pen tool : no normal map progressive slope but direct pixel slope


We could keep texture clean and good.
But for tutorial purpose we will make some dirt or used parts.
We will apply a mask with low diffuse opacity, low specular and no normal map


Stamping objects alpah allow you to go really crazy for detailling maps, here is some example :

Another use of mask : paint with airbrush : color alpha low and specular low and no normal map

Final texture

Now we will use mask again to draw a pattern with some grunge pen to show damaged surface


Orther method : draw clean patterns and degrade surface after



I hope you enjoyed this painting tutorial.
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