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Beam Deflection Game Tutorial Series



blog-0133312001410600184.pngI have been working on a simple laser deflection game that dynamically creates geometry-based beams that automatically calculate deflection, bounce angles, and allow the player to rotate deflectors to guide the beam to the goal. As I familiarize myself with the Leadwerks API, I thought I might share my experiences and code examples here if anyone is interested.


Please let me know if this sounds interesting and I will continue.


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That's pretty awesome!!


The screenshot instantly reminded me of those puzzles from the old school tomb raider games and similar titles.


I'm sure many people would be interested, I know I am :)





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Looks great, its always good to see peoples views/ideas and code examples.


Will keep an eye out for more.

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