The beta branch on Steam is updated with some fairly big changes.
- Leadwerks Engine is now compiled with and uses Visual Studio 2017.
- It is now compiled on Ubuntu 16.04. I do not know yet what changes this means for the end user but I had to add some dependencies in the editor.
In addition to that, ZIP import is now working (File > Import).
The VR command set is finished and documented. A VR project template is forthcoming.
The new vehicles are not yet ready.
Leadwerks Game Engine 4.5 will be released December 22nd.