About This File
A short story with light horror elements about warmth, an abandoned village, and a signal trying to reach you.
You arrive in a frozen wasteland.
There is a menacing antenna on the horizon,
and cabins covered in ash, long forgotten.
The fire is your only real company, and its flames are hypnotizing.
There is no combat or enemies chasing you, yet there is a strange feeling that you are always being watched.
In this remote winter settlement, it is not the cold you should be careful of.
Content Warning
This game contains psychological horror, unsettling themes, audio designed to create discomfort, and flashing or flickering visuals.
About this entry
The game uses a retro PS1 and old PC game style. It’s not meant to be 100% accurate, but this is the look I wanted for this project.
This is my entry for the Leadwerks Winter Games 2025. I like winter, and I tried to follow that theme while also testing some of the new features in the engine. I used the terrain system, the new post-effect stack, and the Reduce Mesh feature in Leadwerks 5.
The Reduce Mesh tool helped a lot with the low-poly PS1 style. Sometimes there isn’t a low-poly version of a model, so this tool makes it easier to match the game’s look.
Controls
WASD – Move
E – Interact
C – Crouch
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