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Showing results for tags 'publish'.
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As requested by Josh, I've posted my issue here so it doesn't get lost. My project currently works just fine in-editor and when tested via the in-editor "test" button. However, when I publish the project, the .exe refuses to run, with no Windows dialogue box, or any other form of error prompt. (e.g., when double-clicking the .exe, the cursor gets a "loading" icon very briefly, then nothing happens.) Notes: I have attempted numerous options in the publish prompt; various levels of compression, 0 compression, include every fathomable file type, default settings, ticking/unticking the "only include used files" box, etc. My project is a .Lua project. I am using the Standard version of Leadwerks 5/Ultra Engine. My project does include a start.map. I have verified that "main.lua" is looking for "start.map" and not "start.ultra", just in case. I have tried moving the exported project to other file locations and running as administrator, just to see if it was some kind of issue of attempting to write a file to an unwritable location. I have checked the task manager to ensure no background Leadwerks/Ultra process of some kind may have been running, causing it to think it was already open/running. Included below is my exported project's "data.zip" as Josh requested to diagnose the issue. https://www.dropbox.com/scl/fi/jgdp7yhj9lv49r1p8r6fn/data.zip?rlkey=ldpzc727je9o83e1iefpjmjyp&st=dq5uk3hx&dl=0
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Hello, I did a successful bit of animation in Leadwerks. I tried publishing it as a standalone but it does not resemble what I see when when running the "game" from Leadwerks. It just shows a black screen. I tried exporting to Steam Workshop and it gave the same result. Black screen. Any suggestions?
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Hello, lxFirebal69xl pointed out that the loadfile() function i used in the Notes.lua crashes the application. I tested it and it looks like loadfile can only load files that are placed normally in the game directory and not inside a zip-file. is this a bug or a feature?
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i wanted to upload a few assets: I zipped them up and did a render in LW opened the screenshot folder and used that JPG as the Preview. Navigated to the zipfile, wrote a description and click publish I get the error = File extension "png" is not allowed even though its a jpg file... hmm any help on this?
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Can you publish on steam after you finish making your game? if yes then how do you correct the files ready to publish? Thanks Alexander