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Showing results for tags 'run'.
So I'm just getting started kinda figuring out the basics of Leadwerks, and I seem to be having trouble getting my 'run' window to work properly. I've placed a simple platform down, a directional light, and a player character prefab on it when I hit 'run' the window pops up, but I am unable to look around or seemingly move. However, when I jump I can see the lighting moving as if I'm jumping and when I attempt to walk around I can hear footstep sound effects which suddenly end when I assume the character falls of the platform, but during all this my view is basically frozen in place. The
Whenever I attempt to Run/Debug a game the program seems to freeze up and display "(Not Responding)" in the window title bar. I have to manually close the program, or click on the Stop button in the Script editor, to return back to the Leadwerks editor. I have a Radeon HD 7870. The issue happened with both the 15.8 and 15.9 beta drivers. Not sure when the last time that it worked, as I haven't used the engine in some time, but I will attempt rolling back the drivers. Anyone else experiencing this issue? I've attached a screenshot of the issue.
Hi. I installed a Leadwerks on a Linux Mint 17.1 Cinamon and my game didn't run. Leadwerks don't showing any errors. The console log: Executing "\media\thekkubas\Dev2\Leadwerks\Jube\Jube"... Process Complete. Nothing more. I don't know what can I do. I tried open an app on wine. It runned.
Is there a way when you hit F5/F6 to debug/run the game while in the editor for it to not override the initial scene load? I only just noticed this as I am trying to debug an issue with the function hook with Map:Load that I'm having. Considering once running you can change scene readily enough I'd assume its simple enough to do except I just don't know how. I'd rather not keep reloading different maps in the editor as it would slow down my work flow considerably. edit: I think there may also be an error in the Map:Load docs too though probably unrelated to what I'm doing. I