bansama Posted July 24, 2014 Posted July 24, 2014 I've been messing around with trying to make a light switch, which I've managed to accomplish in a rather rudimentary fashion by using entity:show() and hide(). In doing so, I've noticed that the level of light when no lights are active is a bit too bright. How would I go about making it as near to pitch black as possible? Quote
macklebee Posted July 24, 2014 Posted July 24, 2014 http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/world/worldsetambientlight-r505 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Rick Posted July 24, 2014 Posted July 24, 2014 If you want to do it from the editor then select the root element in the scene tab and you can set it there. Quote
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