SavageDogg38 Posted August 12, 2014 Posted August 12, 2014 Just a question about creating collision models: Can the be made in Blender? If so, is their a particular naming convention the leadwerks exporter will except? Must the be convex? If so, may I have more than one and what would be the naming convention for additional models? Thanks! Quote Running on: Microsoft 8 64-bit 10 gigs RAM Nvidia Geforce GTX 660
shadmar Posted August 12, 2014 Posted August 12, 2014 Have a look here : http://www.leadwerks.com/werkspace/blog/1/entry-1203-beta-branch-update-tons-of-art-pipeline-enhancements/ 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
SavageDogg38 Posted August 12, 2014 Author Posted August 12, 2014 Excellent! I did a quick google and search but didn't find anything like this. very thorough coverage of what I needed. thanks! Quote Running on: Microsoft 8 64-bit 10 gigs RAM Nvidia Geforce GTX 660
YouGroove Posted August 13, 2014 Posted August 13, 2014 The problem it is on a blog and not on the docs. Quote Stop toying and make games
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