Rick Posted February 7, 2010 Posted February 7, 2010 I can't seem to find or remember how to change the transparency value of a texture I load and draw with DrawImage(). So there is no mat file. I'm looking to do a fade in effect with a GUI. Quote
Josh Posted February 7, 2010 Posted February 7, 2010 SetBlend(). Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Rick Posted February 7, 2010 Author Posted February 7, 2010 I see SetColor() was what I was looking for. The SetBlend() worked to give me the normal transparency on the image, but SetColor() allowed me to set the alpha to fade in and out the entire image. Thanks! Quote
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