TattieBoJangle Posted January 16, 2015 Posted January 16, 2015 Is it possible to get (diffuse+normal+specular+alphamask) for animated characters/objects or is this not possible ? Quote Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4
tjheldna Posted January 16, 2015 Posted January 16, 2015 I created this for a character hair else it just stays there while the rest of the character animates, quite funny to watch. This belongs in the animated folder, there is only 1 or two lines different to the original. diffuse+normal+specular+alphamask.zip 5 Quote
TattieBoJangle Posted January 16, 2015 Author Posted January 16, 2015 Many thanks tjheldna just what i needed this for works a treat. Quote Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4
AggrorJorn Posted January 16, 2015 Posted January 16, 2015 This should really be a part of the default shader pack to be honest. Nice work Tim. 4 Quote
YouGroove Posted January 16, 2015 Posted January 16, 2015 This should really need to be part of the default shader pack to be honest +1 Quote Stop toying and make games
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.