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Posted

Is it possible to move a Pivot using the door button script by attaching the sliding door script to the pivot?

For some reason it is not working and I am farely new to this, but the scripts works with just about every object i try except this Pivot that i have multiple blocks parented to. So what i'm trying to do is parent blocks to the pivot then have the scripts move the pivot so all the blocks move at once, but the script is not working and i know the button works because i used it with another object with the door script parents to it just to check.

Posted

There is not much info here to go on....You need mass at least 1.0 for pivot..I have my physics set to RigidBody Prop...0.0 mass for the cubes....You can get much better help by posting pics of your settings, in this case your physics settings...

Posted

I believe he is using csg created boxes so he will also need to attach an empty script to each so they are not collapsed into the scene. And since he is using the sliding door script that is using a physics joint for movement, he just needs to set his pivot mass to be greater than 0.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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