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Posted

When I made my game for the tournament, I changed some post effect scripts, because the bloom was way too strong. When I published my game, the bloom got put back to default. What gives?

 

I tried publishing as standalone and it's fine, but not on the steam workshop.

Posted

Ah...

 

I included the default shaders in the game launcher, and those get loaded preferentially. I recommend changing the name of your modified bloom script.

Let's build cool stuff and have fun. :)

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