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Posted

Hello,

 

I have recently purchased the Leadwerks game engine and Professional DLC. The DLC is installed correctly and I can see the .cpp source files in the script editor. I was about to create a few of my own classes but noticed that although I can open .cpp files in the editor I am only able to save new source files in .lua

 

Does the built in script editor support new .cpp files, what am I missing?

 

Cheers.

Posted

The Script Editor probably isn't good as your main C++ IDE. We should add the capability to create new C++ files, but you will really need Visual Studio for editing and compiling your C++ game.

Let's build cool stuff and have fun. :)

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