Carm3D Posted October 1, 2017 Posted October 1, 2017 Hello, I purchased Leadwerks on Steam and from what I have seen about version 5 it looks very promising. I wanted to know if v5 will be made available to Steam Leadwerks owners either with a free upgrade or a DLC upgrade. A friend told me that v5 will not be on Steam and it is a fully separate thing. If that is the case and I want to use Leadwerks v5, then buying the C++ Professional version DLC on Steam would be a waste of money because I would have to buy it again for the Non-Steam edition of Leadwerks v5. Can someone who fully knows how v5 will be deployed clarify this issue for me? Thank you! Quote
Slastraf Posted October 2, 2017 Posted October 2, 2017 would lead to much less users so it is probably upgradeable Quote
Josh Posted October 2, 2017 Posted October 2, 2017 The answer is I don't know. Leadwerks 5 is still a long way away. A subscription for the beta will be available on our site before Christmas, but it is lacking many features (C++ only, no new editor yet). I am concerned about the future viability of the Steam platform and whether it will continue to make sense for us to even put future versions of Leadwerks on Steam. Not making any decision right now, I just don't know how things will turn out with that. And I have not thought at all about future upgrade pricing, etc. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Carm3D Posted October 2, 2017 Author Posted October 2, 2017 Okay.. I will not get the C++ DLC then until there has been an announcement of how v5 will roll out. If v5 doesn't make it to Steam I'd have to buy it twice to get v5 with C++. I can focus on building assets & animations more than building code for now. When you say it is a long way away, do you mean six months? Quote
Josh Posted October 2, 2017 Posted October 2, 2017 Just now, Carm3D said: Okay.. I will not get the C++ DLC then until there has been an announcement of how v5 will roll out. If v5 doesn't make it to Steam I'd have to buy it twice to get v5 with C++. I can focus on building assets & animations more than building code for now. When you say it is a long way away, do you mean six months? Probably a year away for the final release. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Carm3D Posted October 2, 2017 Author Posted October 2, 2017 3 minutes ago, Josh said: Probably a year away for the final release. Okay that is doable. Thanks for the info and for being a straight shooter. Quote
Gusher Posted October 2, 2017 Posted October 2, 2017 I think going independent away from Steam is best of interest for this project...that way it can be streamlined, customized to garner faster growth especially if the project team starts offering their own virtual game currency (..maybe with acronym like Le$) that will allow subscribers to buy/invest into the game. That will allow more team members to join the project team.. as for Leadwerks 5 looks promissing especially with PBR being added... Quote
Carm3D Posted October 2, 2017 Author Posted October 2, 2017 It seems that Steam is the only place to buy it right now.. At least that's how it seems from this website. That's kinda weird if you can only upgrade non-Steam versions. Quote
Josh Posted October 2, 2017 Posted October 2, 2017 1 minute ago, Carm3D said: It seems that Steam is the only place to buy it right now.. At least that's how it seems from this website. That's kinda weird if you can only upgrade non-Steam versions. Leadwerks is only sold on Steam at this time. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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