reepblue Posted March 4, 2019 Posted March 4, 2019 I've requested this before somewhere, but putting it here again. It would be nice to allow the rotation of the player's camera for more limited VR space. (Ex: Oculus Rift - 2 sensors.) Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Josh Posted March 4, 2019 Posted March 4, 2019 I have considered this. It is tricky but not impossible. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
reepblue Posted March 4, 2019 Author Posted March 4, 2019 Many other games support this. It's probably more apparent in my case since I only have a Rift with two senors. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
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