cassius Posted June 24, 2010 Posted June 24, 2010 Does anyone know if there is a lathe or revolve function in Blender 2.5? I am trying to model a wooden bow shaped barrel. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
macklebee Posted June 24, 2010 Posted June 24, 2010 Basic Tools scroll down to Spin Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Niosop Posted June 24, 2010 Posted June 24, 2010 Yes, there is. Look at the Spin button on the left when in edit mode. Using that with a curve or series of points should give you what you want. If you need to be able to see the inside, add and apply a Solidify modifier to it afterwards. Quote Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX ZBrush - Blender
Niosop Posted June 24, 2010 Posted June 24, 2010 Oh, one other thing you might have to do is merge verts/remove doubles on the edges that connect when you do a 360 degree spin. Also, you may need to remove interior edges along that portion to allow for proper normal calculation. Quote Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX ZBrush - Blender
cassius Posted June 24, 2010 Author Posted June 24, 2010 Thanks folks I will give it a try. Its easy to do in Silo or ac3d but I am studying Blender cos I like the challenge of its somewhat obscure envoirement. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
macklebee Posted June 24, 2010 Posted June 24, 2010 ...cos I like the challenge of its envoirement. thats a nice way to put it Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
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