Jump to content

Recommended Posts

Posted

I guess this question is for both LE2 & Leadwerks 3. Does anyone know how to get more of a BitBlt drawing instead of the current drawing which scales? I do use the scaling, but for a couple instances I would prefer that only partial areas of the image be drawn to avoid funky scaling in one area of my game.

Posted

What object will you use to make the GUI ? i didn't fidn anything in Docs reference ?

 

You could go for reactangular surface quads ?

Easy to scale up and down, collisions should work doign some ray cast for buttons touch or click ?

Stop toying and make games

Posted

2D gradient images that represent health/mana/xp values. You don't find anything in docs because it doesn't exist. It's a pretty basic 2D drawing command that I feel should be included. I don't wish to scale things like these are they don't work well, and I wish to use 2D for my GUI. It's not an unreasonable request and a very common 2D command that opens the doors to some possibilities on the 2D side of things.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...