L B Posted January 1, 2010 Posted January 1, 2010 You don't. Full-screen effects don't have custom parameters accessible. It's not an official feature request, as no one bothers to ask for it, but it would be nice. Quote
TylerH Posted January 1, 2010 Posted January 1, 2010 You can modify the hdr.frag shader to allow a greater range of pixel brightness, though it seems too bright already. It isn't really using a proper tonemapping algorithm, which is why it appears odd. Quote nVidia 530M Intel Core i7 - 2.3Ghz 8GB DDR3 RAM Windows 7 Ultimate (64x)----- Visual Studio 2010 Ultimate Google Chrome Creative Suite 5 FL Studio 10 Office 15 ----- Expert Professional Expert BMX Programmer -----
niv3k Posted January 1, 2010 Author Posted January 1, 2010 It isn't really using a proper tonemapping algorithm, which is why it appears odd. that might be it...haha, cause it don't look anything near Mass Effect quality Quote
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