Juggernaut Posted March 21, 2013 Posted March 21, 2013 Hello, I know this is not essential to know in order to use the engine. Still, would like to know more about how that class got implemented. Anybody having the source license willing to share the whole structure of the framework ? Thanks, Quote LEADWERKS 2.5 Leadwerks Engine Documentation http://www.leadwerks.com/werkspace/page/Documentation/le2 Leadwerks Engine Wiki http://web.archive.org/web/20120728123827/http://www.leadwerks.com/wiki/index.php?title=Main_Page Leadwerks 2 wiki moving to Google Drive https://drive.google.com/folderview?id=0BxLsUYPSspxcfms3bmpvQlBSVjVYREljSElpQ3JfTmQydzg4anExZ2Fyb0I3NjZxSmkwd1E&usp=drive_web
cassius Posted March 21, 2013 Posted March 21, 2013 All I know is it is included with le2 and was written by Josh.The code is there for you to look at Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Mumbles Posted March 21, 2013 Posted March 21, 2013 In 2.2x it was available as a CPP file. But it's not guaranteed to be the same in 2.3 onwards Quote LE Version: 2.50 (Eventually)
Juggernaut Posted March 21, 2013 Author Posted March 21, 2013 All I know is it is included with le2 and was written by Josh.The code is there for you to look at May I get a link where I can view the code please ? Quote LEADWERKS 2.5 Leadwerks Engine Documentation http://www.leadwerks.com/werkspace/page/Documentation/le2 Leadwerks Engine Wiki http://web.archive.org/web/20120728123827/http://www.leadwerks.com/wiki/index.php?title=Main_Page Leadwerks 2 wiki moving to Google Drive https://drive.google.com/folderview?id=0BxLsUYPSspxcfms3bmpvQlBSVjVYREljSElpQ3JfTmQydzg4anExZ2Fyb0I3NjZxSmkwd1E&usp=drive_web
cassius Posted March 22, 2013 Posted March 22, 2013 its written in Blitzmax and is in the BMX folder. 1 Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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