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Colliders do not work in this model.


Go to solution Solved by Josh,

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Posted

Josh, I discovered the bug, when the mesh is put on the stage without previously assigning a collider, and then the mesh is assigned a collider, the collider although visually seen in the map editor, is not reacting to the physics. 

 

 

 

Astrocuco.thumb.png.c76e0fb3de2d6e437e7dca099625e11e.png

Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games

Posted
3 minutes ago, Josh said:

¿Cuándo y cómo se hace esto? ¿En código o en el editor?

In the editor, the mesh initially has no collider, I drag it to the editor, and then the mesh that is in the assets, I set a collider. But the mesh that is in the editor, the instantiated one shows the collider, but it does not react to the collision physics. 

 

 

Astrocuco.thumb.png.c76e0fb3de2d6e437e7dca099625e11e.png

Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games

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