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Terrain Collider.


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Posted

image.thumb.png.b94252b30c732bb96083c8916a48325c.png

 

Terrain does not update the collider with the change in its scale axis. 

 

The character crosses the terrain.

 

heightmap.thumb.png.13de52516bfb20f957aab54494c94034.png

 

image.thumb.png.2c3c98b087d93c5d2e2ec3ae4174d5bb.png

 

 

Astrocuco.thumb.png.c76e0fb3de2d6e437e7dca099625e11e.png

Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games

Posted

I think I discovered another strange thing, while I was thinking about how to return to motivation with the broken terrain, it works, but I have to restart the editor, and the collisions go perfectly, a fact is that the scale in the terrain is at 100.

image.thumb.png.d8436d542197477e430158fc2f3b4109.png

 

image.thumb.png.7648b741730443b4578cbd59ee2b5ed6.png

 

 

Astrocuco.thumb.png.c76e0fb3de2d6e437e7dca099625e11e.png

Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games

  • 3 weeks later...

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