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2D viewport issue


Go to solution Solved by Josh,

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Posted

Hey guys, i finally upgraded to Ultra but now im facing a little problem. As i start up Ultra, everything looks fine but when i just zoom in and out in the 2D viewports it gets all messy, as if the grid isnt updated but kinda like copied over the one before.

image.thumb.png.271122f05e34a24872d2d21d20d4245b.png

 

Hope someone has a fix for that. :D Thanks in advance. 

 

 

Posted
6 minutes ago, StonaPersona said:

Ugh, thats tough. Planned on upgrading but didnt since every stuff i use on a regular still runs fine with it. :D

Creating the fastest game engine in the world is not a job for weak men. :cool:

  • Upvote 1

Let's build cool stuff and have fun. :)

Posted

Okay, should ve tested more before posting, but now the 3D Viewport is broken. When i create a box its black in the 3d viewport and when i move the cam around kinda the same happens as before with the grid in the 2D viewports. 

image.thumb.png.709ecb6a6b6a109d12da8c670bfdfd4c.png

 

E: When i deselect the box everything turns to normal until i select the box again, but when i deselect it and try to zoom in/out in the 3D viewport the whole engine freezes and gives me a "program wont respond". 

 

image.thumb.png.3537d6e613f600aa4abdf463b431e0f9.png

 

Edit 2: Just noticed the tons of "Failed to load posteffect: WireframeSelection.fx and Outline.fx"

Posted

You might need to update your project so that you get the latest shaders.

Go to "File" - "Project Manager".

You should see a screen like this.

image.thumb.png.80a1b481bb171260ac2f5d4119c5acc7.png

If your project has an orange triangle then click on it and update the files.

Hopefully this fixes your problem.

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