Dreikblack Posted March 23 Posted March 23 Example prefabRampTile_base_sfloor4_2.zip When i'm trying to move it only gismo symbol is moving meanwhile brush staying at 0,0,0 1 Quote Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5: https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/
Josh Posted April 22 Posted April 22 This is occuring because the object is set to be static, so it is being made static during the prefab load. I need to disable this in the editor build so it won't happen. Quote Let's build cool stuff and have fun.
Solution Josh Posted April 22 Solution Posted April 22 This will be fixed in the next build. Quote Let's build cool stuff and have fun.
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