Yue Posted April 27 Posted April 27 controller:SetPhysicsMode(PHYSICS_NONE) controller:SetPhysicsMode(0) -- yes run. Quote Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games
Solution Josh Posted April 29 Solution Posted April 29 The correct value is PHYSICS_DISABLED 1 Quote Let's build cool stuff and have fun.
Yue Posted April 29 Author Posted April 29 1 hour ago, Josh said: El valor correcto es PHYSICS_DISABLED Quote Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games
Josh Posted April 30 Posted April 30 https://github.com/Leadwerks/Documentation/blob/master/Lua/Entity_SetPhysicsMode.md 1 Quote Let's build cool stuff and have fun.
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