zipzup Posted May 30 Posted May 30 Hi Josh, I bought the Ultra Engine Pro on Steam today. I have a question about tessellation, in the editor the tessellation works very well and looks very good. But when I started my test game there was nothing to see of the tessellation, the textures were flat. What am I doing wrong, the tessellation should also be visible in the test game? Quote
Josh Posted May 30 Posted May 30 Camera:SetTessellation(size) size 0: Disabled 2: High quality 4: Medium quality 8: low quality 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Yue Posted May 31 Posted May 31 23 minutes ago, zipzup said: Where can I find this setting? Code C++ or Lua. Quote Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games
Josh Posted May 31 Posted May 31 https://www.leadwerks.com/learn/Camera_SetTessellation?lang=cpp 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
zipzup Posted Monday at 10:14 PM Author Posted Monday at 10:14 PM Hallo Josh, wo genau gebe ich den Befehl „Camera:Set Tessellation(size)“ ein? In FPSPlayer.lua? Why isn't this feature included by default? Quote
Josh Posted Monday at 10:39 PM Posted Monday at 10:39 PM 22 minutes ago, zipzup said: Hallo Josh, wo genau gebe ich den Befehl „Camera:Set Tessellation(size)“ ein? In FPSPlayer.lua? Why isn't this feature included by default? It depends on how the camera was created, but if CreateCamera() is called, then this can be called some time after that, on the same camera. If you are using the FPS player component, you can add this in there. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
zipzup Posted yesterday at 10:08 AM Author Posted yesterday at 10:08 AM Hi Josh, when I add the command "Camera:Set Tessellation(2)" to FPSPlayer.lua and start the test game, I get several error messages. Could you integrate the tessellation function into FPSPlayer.lua? Quote
Solution Josh Posted 22 hours ago Solution Posted 22 hours ago 4 hours ago, zipzup said: Hi Josh, when I add the command "Camera:Set Tessellation(2)" to FPSPlayer.lua and start the test game, I get several error messages. Could you integrate the tessellation function into FPSPlayer.lua? wouldn't it be self.camera:SetTessellation(2)? Quote My job is to make tools you love, with the features you want, and performance you can't live without.
zipzup Posted 21 hours ago Author Posted 21 hours ago Thanks Josh for the tip. Is this the correct line where I need to add self.camera:SetTessellation(2), because I still don't see any tessellation in the test game? Quote
zipzup Posted 21 hours ago Author Posted 21 hours ago Now tessellation works, it was the wrong line. Quote
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