reepblue Posted September 20 Posted September 20 C++: When hitting the plus button and then "New Component", upon confirming the name and group, the definition file is created but no new code file is generated and ComponentSystem.h gets cleared out. Lua: When hitting the plus button and then "New Entity Script", upon confirming the name and group, the definition file is created but no new code file is generated. Also worth noting that Entity Definitions folder isn't in the Lua template like it is in the C++ template. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Solution Josh Posted September 20 Solution Posted September 20 Update is available now. 2 Quote Let's build cool stuff and have fun.
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