reepblue Posted 18 hours ago Posted 18 hours ago C++: When hitting the plus button and then "New Component", upon confirming the name and group, the definition file is created but no new code file is generated and ComponentSystem.h gets cleared out. Lua: When hitting the plus button and then "New Entity Script", upon confirming the name and group, the definition file is created but no new code file is generated. Also worth noting that Entity Definitions folder isn't in the Lua template like it is in the C++ template. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Solution Josh Posted 5 hours ago Solution Posted 5 hours ago Update is available now. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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